Monday, October 24, 2011

Tome of Horrors Stat Blocks (C)

It has been a while since my last post -- sorry about that. Here is the latest installment of stat blocks from the Tome of Horrors (Swords & Wizardry), this time the entire set of entries under the letter "C." These are courtesy of Razberry Ranid, with whom I'm working to derive all the stat blocks for those who want to copy/paste into their own adventures.

The Tome of Horrors is still for sale at Frog God Games HERE. (make sure to hit the right button for the S&W version)
Also strongly recommended as a really awesome resource for adventure Designing, the Tome of Adventure Design, which is HERE.

And now, the stat blocks:

Cadaver: HD 2; AC 6 [13]; Atk 2 claws (1d4 + disease) and bite (1d6 + disease); Move 6; Save 16; AL C; CL/XP 4/120; Special: Disease, reanimation

Cadaver from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Cadaver Lord: HD 5; AC 3 [16]; Atk 2 claws (1d4 + disease) and bite (1d6 + disease); Move 9; Save 12; AL C; CL/XP 7/600; Special: Disease, reanimation, create spawn, command undead, magical abilities, spell resistance (20%), +1 magic weapons to hit

Cadaver Lord from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Carbuncle: HD 1; AC 1 [18]; Atk Bite (1d2); Move 9; Save 17; AL N; CL/XP 2/30; Special: Discord, foresight, telepathy 100 ft.

Carbuncle from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Albie Fiore.

Carrion Moth: HD 5; AC 3 [16]; Atk 4 tentacles (paralysis) and bite (1d6); Move 12/24 (flying); Save 12; AL N; CL/XP 8/800; Special: Drone, paralysis, stench

Carrion Moth from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Casey Christofferson and Scott Greene.

Caryatid Column: HD 5; AC 5 [14]; Atk Longsword (1d8+1); Move 9; Save 12; AL N; CL/XP 7/600; Special: Immune to magic, half damage from normal weapons, shatter weapons

Caryatid Column from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Jean Wells.

Caterprism: HD 6; AC 3 [16]; Atk 4 legs (1d8) and bite (1d6); Move 9; Save 11; AL N; CL/XP 8/800; Special: Crystal silk, crystalline mandibles

Caterprism from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Erica Balsley.

Caterwaul: HD 5; AC 3 [16]; Atk 2 claws (1d4) and bite (1d6); Move 21/9 (climbing); Save 12; AL C; CL/XP 6/400; Special: Screech

Caterwaul from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Albie Fiore.

Cave Cricket: HD 1; AC 3 [16]; Atk 2 kicks (1d4); Move 12; Save 17; AL N; CL/XP 1/15; Special: Chirp

Cave Cricket from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.

Cave Fisher: HD 3; AC 3 [16]; Atk Filament (see text) and 2 claws (1d6); Move 6; Save 14; AL N; CL/XP 4/120; Special: Filaments

Cave Fisher from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Lrence Schick.

Cave Leech: HD 5; AC 9 [10]; Atk 8 tentacles (1d4 blood drain) or bite (1d6); Move 3; Save 12; AL N; CL/XP 6/400; Special: Blood drain

Cave Leech from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Cave Moray: HD 4; AC 1 [18]; Atk Bite (1d6); Move 6; Save 13; AL N; CL/XP 4/120; Special: Recoil attack, surprise on 1-3 on 1d6

Cave Moray from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Scott Greene and Clark Peterson, based on original material by Gary Gygax.

Cerberus: HD 20 (120 hp); AC 0 [19]; Atk 3 bites (3d6); Move 24; Save 3; AL C; CL/XP 29/6100; Special: Breath weapon, howl, petrifying gaze, poisonous bite, +1 or better weapon to hit, regenerate 1d6 hit points per round, magic resistance (20%)

Cerberus from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Cerebral Stalker: HD 9; AC 7 [12]; Atk 2 claws (1d6+2) or bite (1d8+2); Move 6/3 (burrow); Save 6; AL C; CL/XP 11/1,700; Special: Consume brain, create zombie, fear gaze, web

Cerebral Stalker from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Chain Worm: HD 12; AC 1 [18]; Atk 1 bite (2d6) and tail sting (2d6 + poison); Move 9/6 (climb); Save 3; AL N; CL/XP 12/2,000; Special: Poison, trilling

Chain Worm from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Cherum: HD 24; AC -3 [22]; Atk 2 claws (2d8 + 1d6 fire) and bite (4d6 + 1d6 fire); Move 6; Save 3; AL N; CL/XP 27/6,500; Special: Fiery aura, swallow whole, regenerate 5 hp/round, immune to fire and poison, vulnerable to cold, spell resistance (30%)

Cherum from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Chrystone: HD 5; AC 4 [15]; Atk Longsword (1d8); Move 9; Save 12; AL N; CL/XP 8/800; Special: Breath weapon, spells, immune to magic, resistance to non-magical weapons (50%), shatter weapons

Chrystone from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Patrick Linger.

Chupacabra: HD 3; AC 5 [14]; Atk 2 claws (1d3) and bite (1d4); Move 9; Save 14; AL N; CL/XP 4/120; Special: Drain blood

Chupacabra from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Erica Balsley.

Church Grim: HD 5; AC 7 [12]; Atk Bite (1d6); Move 15; Save 12; AL L; CL/XP 6/400; Special: Howl, +1 or better weapons to hit, soul defender

Church Grim from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Erica Balsley.

Churr: HD 6; AC 4 [15]; Atk 2 claws (1d6) and bite (1d6); Move 9/6 (climb); Save 11; AL N; CL/XP 6/400; Special: Constrict, howl

Churr from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Clam, Giant: HD 4; AC 5 [14]; Atk Bite (swallow); Move 3; Save 13; AL N; CL/XP 4/120; Special: Acid, surprise on 1-3 on 1d6

Giant Clam from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.

Clamor: HD 4; AC 3 [16]; Atk sonic ray (2d6); Move 24 (flying); Save 13; AL N; CL/XP 7/600; Special: Sonic burst, mimic, +2 magic weapons to hit, invisibility

Clamor from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Erica Balsley.

CLOCKWORKS

Clockwork Brain Gear: HD 5; AC 2 [17]; Atk None; Move 0; Save 12; AL N; CL/XP 3/60; Special: Control clockworks, dream

Clockwork Brain Gear from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Mike Mearls and Scott Greene.

Clockwork Overseer: HD 2; AC 2 [17]; Atk Slam (1d6); Move 15; Save 16; AL N; CL/XP 2/30; Special: None

Clockwork Overseer from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Mike Mearls and Scott Greene.

Clockwork Drone: HD 1d6; AC 2 [17]; Atk Slam (1d3); Move 9/24 (flying); Save 18; AL N; CL/XP B/10; Special: None

Clockwork Drone from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Mike Mearls and Scott Greene.

Clockwork Scout: HD 1; AC 2 [17]; Atk Slam (1d4); Move 15; Save 17; AL N; CL/XP 1/15; Special: None

Clockwork Scout from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Mike Mearls and Scott Greene.

Clockwork Parasite: HD 4; AC 4 [15]; Atk Bite (1d4); Move 9; Save 13; AL N; CL/XP 5/240; Special: Control host, self-repair

Clockwork Parasite from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Mike Mearls and Scott Greene.

Clockwork Swarm: HD 4; AC 2 [17]; Atk Swarm (1d6); Move 15; Save 13; AL N; CL/XP 7/600; Special: Distraction, minimum damage from slashing and piercing weapons, self-repair

Clockwork Swarm from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Mike Mearls and Scott Greene.

Clockwork Titan: HD 7; AC 0 [19]; Atk Slam (2d8); Move 12; Save 9; AL N; CL/XP 8/800; Special: None

Clockwork Titan from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Mike Mearls and Scott Greene.

Clockwork Warrior: HD 3; AC 2 [17]; Atk Slam (1d8); Move 9; Save 14; AL N; CL/XP 4/120; Special: Self-repair

Clockwork Warrior from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Mike Mearls and Scott Greene.

Clockwork Bronze Giant: HD 14; AC 0 [19]; Atk 1 Weapon (4d6 plus poison) or 1 fist (2d8); Move 12; Save 3; AL N; CL/XP 16/3,200; Special: magic resistance (25%), +1 magic weapon needed to hit, throw rocks (2d8), lightning heals, immune to most spells

Clockwork Bronze Giant from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Clubnek: HD 2; AC 6 [13]; Atk 2 claws (1d4) and beak (1d6); Move 15; Save 16; AL N; CL/XP 2/30; Special: Burst of speed

Clubnek from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by M. English.

Cobra Flower: HD 6; AC 5 [14]; Atk Bite (1d8 + 1d6 acid); Move 3; Save 11; AL N; CL/XP 7/600; Special: Squeeze

Cobra Flower from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Coffer Corpse: HD 2; AC 5 [14]; Atk Slam (1d6); Move 9; Save 16; AL C; CL/XP 5/240; Special: Death grip, weapon resistance, deceiving death, cause fear

Coffer Corpse from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Simon Eaton.

Colossus, Jade: HD 30; AC -6 [25]; Atk 2 slams (4d8); Move 12; Save 3; AL N; CL/XP 36/9,200; Special: Breath weapon, +3 weapons to hit, immune to fire, immune to magic

Jade Colossus from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene and Casey Christofferson.

Cooshee: HD 3; AC 4 [15]; Atk 2 claws (1d4) and bite (1d8); Move 15; Save 14 (12 vs. charm); AL N (L tendencies); CL/XP 4/120; Special: Sprint, trip, surprise on 1-3 on 1d6

Cooshee from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.

Corpse Candle: HD 6; AC 8 [11]; Atk Incorporeal touch (1d6); Move 6/18 (flying); Save 11; AL C; CL/XP 8/800; Special: Hypnotic lights

Corpse Candle from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Corpse Orgy: HD 14; AC 2 [17]; Atk 4 slams (2d6); Move 6; Save 3; AL C; CL/XP 16/3,200; Special: Absorb body, pain shriek, half damage from blunt weapons

Corpse Orgy from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Corpse Rook: HD 6; AC 6 [13]; Atk 2 claws (1d6) and 3 bites (1d8); Move 6/24 (flying); Save 11; AL C; CL/XP 7/600; Special: Rend

Corpse Rook from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Corpsespinner: HD 12; AC 3 [16]; Atk 1 bite (2d8 + poison); Move 9/6 (climb); Save 3; AL N; CL/XP 13/2,300; Special: Create corpsespun zombie, poison, web

Corpsespinner from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Crab, Monstrous: HD 3; AC 3 [16]; Atk 2 claws (1d4); Move 12/9 (swimming); Save 14; AL N; CL/XP 3/60; Special: None

Monstrous Crab from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.

Crabman: HD 3; AC 3 [16]; Atk 2 claws (1d6); Move 12/9 (swimming); Save 14; AL N; CL/XP 3/60; Special: None

Crabman from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Scott Greene and Erica Balsley, based on original material by Ian Livingstone

Crag Man: HD 6; AC 4 [15]; Atk 2 piercing slams (1d8+2); Move 6; Save 11; AL C; CL/XP 7/600; Special: Pierce, piercer hellstorm, passwall

Crag Man from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Crayfish, Monstrous: HD 4; AC 4 [15]; Atk 2 claws (1d6); Move 9/15 (swimming); Save 13; AL N; CL/XP 4/120; Special: Surprise on 1-2 on 1d6

Monstrous Crayfish from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.

Crucifixion Spirit: HD 12; AC 4 [15]; Atk Incorporeal touch (1d8 + paralysis) or crucify soul; Move 9/18 (flying); Save 3; AL C; CL/XP 15/2,900; Special: Crucify soul, paralysis

Crucifixion Spirit from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Crypt Thing: HD 6; AC 2 [17]; Atk 2 claws (1d6); Move 12; Save 11; AL N; CL/XP 9/1100; Special: Teleport other, +1 or better weapons to hit, turn as 10 HD monster

Crypt Thing from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Roger Musson.

Crystalline Horror: HD 7; AC 0 [19]; Atk Shard spray (3d6) or cL (1d6); Move 12; Save 9; AL C; CL/XP 10/1400; Special: Shard spray, bend light, +1 or better weapons to hit, resistance to cold (50%)

Crystalline Horror from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

Crystallis: HD 14; AC 2 [17]; Atk 2 claws (2d6+3); Move 6/6 (burrow); Save 3; AL N; CL/XP 17/3,500; Special: Crystalline claws, wounding, petrification breath

Crystallis from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

1 comment:

  1. Matt: I hope you're doing better. Meanwhile, my group is having a great time with S&W Complete in a Waterdeep game.

    Any chance you'll come back to blogging? Perhaps picking up with the Tome of Horrors Stat Blocks (D)?
    :D

    ReplyDelete