Tuesday, May 31, 2011

Toad Hydra


From one of the modules I've been working on today:
TOAD-HYDRA
Hit Dice: 7
Armor Class: 7[12]
Attacks: 4-6 bite (1d6+3) or tongues (grab)
Saving Throw: 9
Special: Regeneration 2hp/round
Move: 6 (Swim 12)
Alignment: Neutral
Challenge Level/XP: 9/1100 + 1/300 per head over 4.
Toad-Hydrae resemble giant toads with multiple heads, although the body is somewhat longer than that of a toad, and the mouths of a toad-hydra are filled with nasty, sharp teeth. These creatures have one attack per head. Each head can attack either by biting or by flicking out its long tongue in attempt to grab (and later swallow) prey. A toad-hydra will not usually attack with more than two of its tongues; if attacking with three tongues, all of the tongue attacks are made at -1, if with four tongues, all the attacks are at -2, etc. If, however, the toad-hydra hits with one of its tongues, the victim is immobilized and the hydra may begin trying to gulp it down in the next round. Gulping attempts are treated as attacks, but rather than dealing damage in hit points, success means the victim is swallowed whole and will die in 1d4+3 rounds. Immobilized opponents can attempt to break free (successful saving throw at -5).

7 comments:

  1. Hmm. I didn't think of poisonous skin.

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  2. I don't know if that is horrific or adorable. Both, maybe.

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  3. Great idea and a cool illustration Mat, can't believe no one ever though of it!( including myself) I'm definitely using that in my Caverns of the Goblin King dungeon.

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  4. Love it! But I agree with Z.B.: Definitely needs poison skin.

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  5. I love it. Frogs, frog-men and frog-monsters have a special place in my heart.

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