So, I've been almost totally absent from the internet, other than lurking, for about a year. The reason is that since I got appointed (drafted) to be president of Necromancer Games, I've been pretty deep in writing, organizing, administrating, and doing conversions of adventures other people wrote for either Pathfinder or for 5e.
While it has been a lot of fun, it's left me with a lot of interesting thoughts about gaming, and obviously I'm one of THOSE people who are compelled to put ideas onto paper and riffle them out like cards onto the internet for other people to draw or discard. I'm an Ideadealer. New word!
One of the things I've been doing recently is putting together an idea-book for how to convert certain game-elements of a newer school game into methods that work for the suite of older-school games like Swords&Wizardry, AD&D, OD&D, B/X D&D, etc. (S&W listed first since it's the specific conversion I've been covering.
Unless laziness strikes, I'll start putting up some of these conversion elements one at a time. They are things like how to alter a Pathfinder "Climbing Challenge," "Ability Score Damage," "Big Traps," and so forth. Keeping my fingers crossed that I can stick to the plan. :)
Cold Iron: Forgery and Reality
2 hours ago